Skirmish mode has unmistakable value and should be brought back in some form or fashion.
Demigod is a great game... a fact I was initially uncertain about. Coming from single-player-land (a short 6 or so weeks ago) I thought I knew my stuff... boy was I wrong... my introduction to multi-player competition was... less than gentle. I beleive it was SnakeBlade who introduced me to the term "noob" and "feeder"... but i richly deserved it.
To correct this deficiency I hit Skirmish mode hard... learning what I could from the few players there: to work with teammates, the value of a sigil, how to spot an over-confident UB, how to spot a timid Erb and most importantly the utility of a gamepad...
Skirmish mode returned the "fun of the game" to me again and again in the first month of play... go to Pantheon, get my butt kicked... go back to Skirmish for an ego-boosting win... repeat as required...
...for what it is worth, I beleive the Demigod community would best grow, attract and retain new players if it had a Skirmish Mode option... maybe no experience is earned there, maybe experienced players can go there to recruit for their clan... or take teammates there to compete against other groups and/or selectable variations of AI???
What do you think? I would be interested to know...